Pong
I wanted to take some time to make smaller games to teach myself certain elements of Unity, and to help enforce a "start-to-completion" process for games. No one wants to fall into a habit of only getting partially through a game, and lose interest. Making small games like this help see the entire process through.
There is no AI for the 2nd player, W and S control player 1, and the Up/Down keys control player 2.
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